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View Profile Broddiccus

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i like the way that the farther down you get the faster your character moves in time with the time limit to each level (add on to that guy below, i think there's a timer on each level that decreases the further you go down, or at least it's more likely for you to fall in a random pit trap the further down you are) it really makes the panicked feel i believe you were trying to go for, when you start the game, whatever, it's just a puzzle game, and you're roaming about with little to no worry, but the farther down you get the more it becomes apparent that the bottom isn't a place you want to be, you gave that feeling to the player, not just the character, and that's pretty admirable, great game, however i would make a bit of an adjustment to it, from very early on it becomes easily apparent there's no way to get back up once you fall down past the first level, that's ok near the end, but it should come in degrees, in a 1 step forward 2 steps back kind of way, if you know what i mean. currently it feels like a straight plummet when it should be a slow decent into madness

davidmaletz responds:

Thanks for the review! Your idea is a good one, and in fact, it's already in the game, although it's more a 1 step forward, 6 steps back! If you're lucky, or move carefully to avoid pits, you'll probably be able to climb a ladder or two, perhaps even get up to the first level again!

Age 29, Male

Joined on 2/3/10

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